What happens if I let the Shadow Curse consume Last Light Inn in Baldur's Gate 3?
If you allow the Shadow Curse to consume Last Light Inn in Baldur's Gate 3, it will have significant consequences for the story, your companions, and the world around you. The Shadow Curse is a powerful and malevolent force that spreads darkness and corruption, and its influence over Last Light Inn will lead to the loss of a key safe haven in the game. Here is a detailed explanation of how this can happen, the mechanics involved, and the consequences of this choice.
To allow the Shadow Curse to consume Last Light Inn, you must fail to protect the inn and its inhabitants during critical story moments. The inn is a sanctuary for many characters, including Isobel, a cleric of Sel├╗ne who uses her divine magic to keep the Shadow Curse at bay. If Isobel is killed or captured, the protective barrier around the inn will collapse, and the Shadow Curse will consume the area. This can happen in several ways, depending on your choices and actions.
One way to let the Shadow Curse consume the inn is to fail to protect Isobel during an attack by Marcus, a winged horror sent by Ketheric Thorm. Marcus will attempt to kidnap Isobel, and if he succeeds, the barrier will fall. Alternatively, if you choose to side with Marcus or allow him to take Isobel without resistance, the same outcome will occur. Another way is to directly attack Isobel yourself, either through dialogue choices or combat. If Isobel dies, the barrier will collapse, and the Shadow Curse will spread.
Once the Shadow Curse consumes Last Light Inn, the area will become hostile, and many of the NPCs who were sheltering there will be killed or transformed into shadow-cursed creatures. This includes important characters like Dammon, the tiefling blacksmith, and Jaheira, a druid and potential companion. Losing these characters will have long-term consequences for your playthrough, as they provide valuable services and story content. For example, Dammon is essential for upgrading Karlach's infernal engine, and Jaheira has a significant role in the later parts of the game.
In terms of mechanics, the Shadow Curse is a persistent environmental hazard that deals necrotic damage to characters who are not protected by a source of light. If the curse consumes Last Light Inn, you will need to ensure that your party is equipped with light sources, such as torches, magical items, or spells like Light or Daylight, to survive in the area. Failing to do so will result in your characters taking damage over time, which can quickly become fatal.
There are several important tips and considerations to keep in mind if you choose to let the Shadow Curse consume Last Light Inn. First, be aware that this choice will lock you out of certain quests and storylines, as many of the NPCs at the inn will be lost. This includes quests related to the tiefling refugees, as well as potential romance options with characters like Karlach. Second, make sure your party is well-prepared for the increased difficulty of navigating the shadow-cursed lands without the safety of the inn. This means stocking up on healing items, light sources, and protective spells.
A common mistake to avoid is underestimating the impact of losing Last Light Inn. While it may seem like a minor setback, the loss of key NPCs and services can significantly hinder your progress in the game. Additionally, failing to protect Isobel can lead to a domino effect of negative consequences, as her death or capture will also affect other characters who rely on her protection. For example, if Jaheira is killed during the attack, you will lose the opportunity to recruit her as a companion, which can limit your options in later parts of the game.
Advanced techniques for dealing with the Shadow Curse include using spells like Daylight or Moonbeam to create safe zones in the environment. These spells can temporarily push back the curse and allow your party to rest or regroup. Additionally, certain magical items, such as the Moonlantern, can provide permanent protection against the curse, making it easier to navigate the shadow-cursed lands. If you have a cleric or paladin in your party, their abilities can also be invaluable for keeping the curse at bay.
In terms of D&D rules, the Shadow Curse functions similarly to environmental hazards like extreme cold or poison gas. Characters who are exposed to the curse without protection must make saving throws to avoid taking damage, and the curse can also impose conditions like exhaustion or fear. The use of light sources and protective spells is a key mechanic for surviving in this environment, and players should be familiar with the rules for light and darkness in D&D 5E.
In conclusion, allowing the Shadow Curse to consume Last Light Inn is a major story choice with far-reaching consequences. It will result in the loss of key NPCs, quests, and services, and will make navigating the shadow-cursed lands more challenging. However, it can also lead to unique story developments and role-playing opportunities, depending on your playstyle. If you choose to go down this path, make sure your party is well-prepared for the increased difficulty, and be aware of the long-term impact of your choices.
To allow the Shadow Curse to consume Last Light Inn, you must fail to protect the inn and its inhabitants during critical story moments. The inn is a sanctuary for many characters, including Isobel, a cleric of Sel├╗ne who uses her divine magic to keep the Shadow Curse at bay. If Isobel is killed or captured, the protective barrier around the inn will collapse, and the Shadow Curse will consume the area. This can happen in several ways, depending on your choices and actions.
One way to let the Shadow Curse consume the inn is to fail to protect Isobel during an attack by Marcus, a winged horror sent by Ketheric Thorm. Marcus will attempt to kidnap Isobel, and if he succeeds, the barrier will fall. Alternatively, if you choose to side with Marcus or allow him to take Isobel without resistance, the same outcome will occur. Another way is to directly attack Isobel yourself, either through dialogue choices or combat. If Isobel dies, the barrier will collapse, and the Shadow Curse will spread.
Once the Shadow Curse consumes Last Light Inn, the area will become hostile, and many of the NPCs who were sheltering there will be killed or transformed into shadow-cursed creatures. This includes important characters like Dammon, the tiefling blacksmith, and Jaheira, a druid and potential companion. Losing these characters will have long-term consequences for your playthrough, as they provide valuable services and story content. For example, Dammon is essential for upgrading Karlach's infernal engine, and Jaheira has a significant role in the later parts of the game.
In terms of mechanics, the Shadow Curse is a persistent environmental hazard that deals necrotic damage to characters who are not protected by a source of light. If the curse consumes Last Light Inn, you will need to ensure that your party is equipped with light sources, such as torches, magical items, or spells like Light or Daylight, to survive in the area. Failing to do so will result in your characters taking damage over time, which can quickly become fatal.
There are several important tips and considerations to keep in mind if you choose to let the Shadow Curse consume Last Light Inn. First, be aware that this choice will lock you out of certain quests and storylines, as many of the NPCs at the inn will be lost. This includes quests related to the tiefling refugees, as well as potential romance options with characters like Karlach. Second, make sure your party is well-prepared for the increased difficulty of navigating the shadow-cursed lands without the safety of the inn. This means stocking up on healing items, light sources, and protective spells.
A common mistake to avoid is underestimating the impact of losing Last Light Inn. While it may seem like a minor setback, the loss of key NPCs and services can significantly hinder your progress in the game. Additionally, failing to protect Isobel can lead to a domino effect of negative consequences, as her death or capture will also affect other characters who rely on her protection. For example, if Jaheira is killed during the attack, you will lose the opportunity to recruit her as a companion, which can limit your options in later parts of the game.
Advanced techniques for dealing with the Shadow Curse include using spells like Daylight or Moonbeam to create safe zones in the environment. These spells can temporarily push back the curse and allow your party to rest or regroup. Additionally, certain magical items, such as the Moonlantern, can provide permanent protection against the curse, making it easier to navigate the shadow-cursed lands. If you have a cleric or paladin in your party, their abilities can also be invaluable for keeping the curse at bay.
In terms of D&D rules, the Shadow Curse functions similarly to environmental hazards like extreme cold or poison gas. Characters who are exposed to the curse without protection must make saving throws to avoid taking damage, and the curse can also impose conditions like exhaustion or fear. The use of light sources and protective spells is a key mechanic for surviving in this environment, and players should be familiar with the rules for light and darkness in D&D 5E.
In conclusion, allowing the Shadow Curse to consume Last Light Inn is a major story choice with far-reaching consequences. It will result in the loss of key NPCs, quests, and services, and will make navigating the shadow-cursed lands more challenging. However, it can also lead to unique story developments and role-playing opportunities, depending on your playstyle. If you choose to go down this path, make sure your party is well-prepared for the increased difficulty, and be aware of the long-term impact of your choices.