What happens if I let the Goblins kill Zevlor in Baldur's Gate 3?

In Baldur's Gate 3, Zevlor is a key character in the early part of the game, serving as the leader of the Tiefling refugees who are seeking refuge in the Druid Grove. The decision to let the Goblins kill Zevlor is a significant one, as it can have lasting consequences on the story, your relationships with other characters, and the overall progression of the game. Here is a detailed explanation of how this scenario can unfold, the mechanics involved, and the potential outcomes.

To let the Goblins kill Zevlor, you need to be in a situation where the Goblins have the opportunity to attack him. This typically occurs during the attack on the Druid Grove, which is part of the main questline. The Goblins, led by Minthara, will assault the grove if you side with them or fail to protect it. During this assault, Zevlor will be one of the defenders, and if you do not intervene to protect him, the Goblins will likely kill him.

The mechanics of this situation involve combat and decision-making. When the Goblins attack the grove, you will be presented with a series of choices. You can choose to defend the grove, side with the Goblins, or remain neutral. If you side with the Goblins or choose not to defend the grove, the Goblins will overrun the defenders, and Zevlor will be one of the casualties. The combat mechanics here are standard for Baldur's Gate 3, involving turn-based combat where positioning, strategy, and character abilities play a crucial role.

Step-by-step, here is how you can let the Goblins kill Zevlor. First, you need to progress the main questline to the point where the Goblins are preparing to attack the Druid Grove. This involves interacting with Minthara and agreeing to help her or at least not opposing her plans. Once the attack begins, you will need to avoid defending Zevlor. This means not engaging in combat to protect him or the other defenders. If you do not intervene, the Goblins will eventually kill Zevlor as part of their assault.

Important tips and considerations include understanding the consequences of your actions. Letting Zevlor die will have a significant impact on the Tiefling refugees and their storyline. Many of the Tieflings, including important characters like Karlach and Dammon, will be affected by Zevlor's death. Additionally, your companions may react negatively to your decision, especially if they have a strong moral compass or personal ties to the Tieflings. It is important to consider how this choice aligns with your character's motivations and the overall story you want to experience.

Common mistakes to avoid include accidentally defending Zevlor or the grove. If you want the Goblins to kill Zevlor, you need to ensure that you do not engage in combat to protect him. This means avoiding any actions that would draw the Goblins' attention away from him or the other defenders. Additionally, be aware of your companions' reactions and ensure that they are aligned with your decision, as they may act independently to protect the grove.

Advanced techniques or optimizations involve manipulating the combat scenario to ensure Zevlor's death. This could include positioning your characters in a way that prevents them from intervening or using abilities to control the battlefield and direct the Goblins towards Zevlor. Additionally, you can use dialogue choices and persuasion to influence the Goblins' actions and ensure that they target Zevlor specifically.

Related D&D rules and mechanics include the combat rules for turn-based strategy, character abilities, and the alignment system. In D&D, alignment plays a role in how characters perceive and react to your actions. Letting Zevlor die could shift your alignment towards evil or chaotic, depending on your character's motivations and the context of the decision. Additionally, the combat mechanics involve using abilities, spells, and positioning to control the battlefield and influence the outcome of the fight.

Specific examples and scenarios include the attack on the Druid Grove, where Zevlor is one of the primary defenders. If you choose to side with the Goblins, you will witness the assault and have the opportunity to let Zevlor die. Alternatively, if you remain neutral, the Goblins will still attack, and Zevlor's fate will depend on the outcome of the battle. In both scenarios, your actions and decisions will determine whether Zevlor survives or is killed by the Goblins.

In conclusion, letting the Goblins kill Zevlor in Baldur's Gate 3 is a significant decision that involves understanding the game's mechanics, making strategic choices, and considering the consequences of your actions. By following the steps outlined above, you can ensure that Zevlor dies during the assault on the Druid Grove, but be prepared for the impact this will have on the story and your relationships with other characters.